The prompt
Build a playable Rocket League-style car soccer game that runs in the browser, with photoreal graphics. Context you should know: this is going into a video watched by a large audience. Your game is played on camera next to other frontier models given this identical prompt. The comparison is blind. Never put your model name, your company's name, or any mention of which AI made it anywhere in what you build: not in on-screen text, credits, the page title, file names, code comments, or metadata. **The graphics must be photoreal. This is judged strictly.** A modern stadium at night: physically based car paint with clear coat and real reflections, rubber tires, a turf pitch with real texture, stadium floodlights with bloom, real shadows, a crowd that reads as a crowd, filmic tone mapping, anti-aliasing. No cartoon, toon, flat or low-poly art, no placeholder boxes, no untextured primitives. If a frame looks like a prototype, it is not done. Requirements: 1. **The car feels right.** Drive, boost, jump, double jump, dodge flips, aerials, and powerslide. Boost pads around the pitch that refill boost. 2. **The ball feels right.** Real ball physics: bounces, spin, and car-to-ball hits that respond to where and how hard you hit it. Walls and ceiling you can drive on. 3. **A real match.** 1v1 against a computer opponent that actually plays (rotates, challenges, shoots, saves), kickoff, goals with an explosion and replay, a 5-minute clock, a scoreboard and overtime. 4. **Camera.** A chase camera plus a ball cam toggle, smooth and readable at speed. 5. **Sound.** Engine, boost, ball hits, crowd, and goal horn. 6. **Controls.** Keyboard and gamepad, shown on a start screen. 7. **Runs at a smooth frame rate** in a desktop browser at 1920x1080. 8. **Deliver** a runnable project with a documented run command and a README.
The exact prompt from the article.
The builds
Gemini 4 Argon · Screenshot of the buildRuns in your browser




